The following table contains a list of new and improved features for this release, and indicates the section where the functionality is documented.
Improved dialog box functionality The Set Image Size and Create Transparent Color Mask dialog boxes are now easier to use The OpenGL render mode now supports one color, two color, and image backgrounds Improved Custom RenderWorks and Custom Radiosity Options Sliders have been added, and parameters have been added and rearranged, to improve the Custom RenderWorks Options and Custom Radiosity Options dialog boxes This new feature produces better indirect lighting, for more efficient, higher-quality rendering. Final gather rendering can be used with Custom RenderWorks, and is effective for models that are too complex to render with radiosity. It can also be combined with radiosity to clean up as well as increase the speed of rendering. It can also increase speed and quality when rendering with an HDRI background. Render Bitmap tool options Rendering mode options can be set from the tool preferences A new palette accesses lights and cameras in both design layers and sheet layer viewports. Lights and cameras can easily be selected, modified, created, duplicated, and deleted. Selected sheet layer viewports can have lighting overrides for enhanced presentation. Libraries include a variety of Forbo flooring textures from the Artoleum product line A new paving color shader, as well as new bump shaders that are the equivalent of most color shaders, are now available. A new “From Color” bump shader sets bump parameters based on the current color shader.
| Nemetschek NA |
| Phone: 410.290.5114 |
| Fax: 410.290.8050 |